• Used by Ancient Effigy.
  • Skips it’s turn, as the Ancient Effigy controls the hands, but ticks any effects it may have.
  • Is destroyed if Ancient Effigy dies.
  • If not connected to any Ancient Effigy, wait some frames and destroy Self (spawn VFX/SFX must apply before it destroys itself).
  • Shows preview of connected Ancient Effigy.